Computer Games Design University Courses Manchester
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About this course
Course option
4.0years
Full-time including foundation year | 2022
Subjects
Computer games design
Computer games programming
The Department of Computing and Mathematics has a reputation for academic excellence and you'll learn from research-active staff working at the forefront of their specialist fields – well placed to support and guide you as you discover yours.
The foundation year provides a route onto a degree if you don't have the qualifications or have not studied advanced level subjects sufficiently related to your course of choice.
After successful completion of the Computing, Mathematics and Digital Technology Foundation Year, you can progress on to one of the relevant BSc (Hons) degrees:
- BSc (Hons) Computer Games Development
- BSc (Hons) AI and Data Science
- BSc (Hons) Applied Computing
- BSc (Hons) Computer Animation and Visual Effects
- BSc (Hons) Cyber Security
- BSc (Hons) Computer Science
- BSc (Hons) Mathematics
- BSc (Hons) Software Engineering
Whichever route you take, you'll have the skills and understanding you need to undertake further study or get started in your career.
**Features and benefits**
- Provides a route onto your chosen degree course if you don't meet the current entry requirements.
- Foundation years are designed to make undergraduate degrees more accessible to those who are under-represented in higher education, for example, those with non-traditional qualifications.
- Has content that is tailored so that it is appropriate to your chosen degree.
- Helps you to develop the study skills and academic knowledge you will need to start Year 1 of your course with confidence.
- You will be eligible to apply for student finance in the same way as other undergraduates.
- Gain computer science skills through the innovative vehicle of game programming and design.
- Experience what it's like to work as part of a professional team, finding solutions to complex problems via group projects.
- Our excellent facilities include teaching laboratories equipped with high-specification PCs, with specialist, industry-standard software running on either Windows or Linux.
- We have a games lab equipped with gaming chairs, keyboards and mice used for our eSports events, an animation lab with a green-screen area and a user experience lab with an eye-tracking system.
- We offer a wide range of student support initiatives, including drop-in sessions, lecture recordings, video tutorials and a dedicated support laboratory.
The Uni
Course location:
Manchester Metropolitan University
Department:
Department of Computing and Mathematics
Read full university profile
What students say
We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.
Computer games programming
How do students rate their degree experience?
The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.
- Computer games and animation
Computer games and animation
Teaching and learning
95%
Staff make the subject interesting
85%
Staff are good at explaining things
95%
Ideas and concepts are explored in-depth
95%
Opportunities to apply what I've learned
Assessment and feedback
Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices
Resources and organisation
68%
Course specific equipment and facilities
90%
Course is well organised and has run smoothly
Student voice
Staff value students' opinions
Feel part of a community on my course
Who studies this subject and how do they get on?
13%
First year drop out rate
Most popular A-Levels studied (and grade achieved)
C
B
C
After graduation
The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.
- Computer games and animation
Computer games and animation
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Employed or in further education
Employed in a role where degree was essential or beneficial
Top job areas of graduates
39%
Information technology and telecommunications professionals
9%
Elementary storage occupations
4%
Teaching and educational professionals
This is a relatively new subject area for this kind of data, so we don't currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!
What about your long term prospects?
Looking further ahead, below is a rough guide for what graduates went on to earn.
- Computing
Computing
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
- What's it like studying a degree in Computer games design and programming
Explore these similar courses...
Nearby University
Games Design and Production
Bachelor of Science (with Honours) - BSc (Hons)
3.0 years | Full-time including foundation year | 2022
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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable. Have a question about this info? Learn more here This is the percentage of applicants to this course who received an offer last year, through Ucas. Have a question about this info? Learn more here This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere. Have a question about this info? Learn more here This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere. Have a question about this info? Learn more here We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF. Have a question about this info? Learn more here This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course). This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low. Have a question about this info? Learn more here This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only. You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be. Have a question about this info? Learn more here This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here. It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities. Have a question about this info? Learn more here The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show Have a question about this info? Learn more here The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency. While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet? Have a question about this info? Learn more hereCourse location and department:
Teaching Excellence Framework (TEF):
Post-six month graduation stats:
Graduate field commentary:
Computer Games Design University Courses Manchester
Source: https://www.theuniguide.co.uk/manchester-metropolitan-university-m40/courses/computer-games-development-with-foundation-year-bsc-hons-2022-9cbf5e55743a
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