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Computer Games Design University Courses Manchester

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Entry requirements


Equivalent qualifications such as Access to HE courses will be considered.

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About this course


Course option

4.0years

Full-time including foundation year | 2022

Subjects

Computer games design

Computer games programming

The Department of Computing and Mathematics has a reputation for academic excellence and you'll learn from research-active staff working at the forefront of their specialist fields – well placed to support and guide you as you discover yours.

The foundation year provides a route onto a degree if you don't have the qualifications or have not studied advanced level subjects sufficiently related to your course of choice.

After successful completion of the Computing, Mathematics and Digital Technology Foundation Year, you can progress on to one of the relevant BSc (Hons) degrees:

- BSc (Hons) Computer Games Development

- BSc (Hons) AI and Data Science

- BSc (Hons) Applied Computing

- BSc (Hons) Computer Animation and Visual Effects

- BSc (Hons) Cyber Security

- BSc (Hons) Computer Science

- BSc (Hons) Mathematics

- BSc (Hons) Software Engineering

Whichever route you take, you'll have the skills and understanding you need to undertake further study or get started in your career.

**Features and benefits**

- Provides a route onto your chosen degree course if you don't meet the current entry requirements.

- Foundation years are designed to make undergraduate degrees more accessible to those who are under-represented in higher education, for example, those with non-traditional qualifications.

- Has content that is tailored so that it is appropriate to your chosen degree.

- Helps you to develop the study skills and academic knowledge you will need to start Year 1 of your course with confidence.

- You will be eligible to apply for student finance in the same way as other undergraduates.

- Gain computer science skills through the innovative vehicle of game programming and design.

- Experience what it's like to work as part of a professional team, finding solutions to complex problems via group projects.

- Our excellent facilities include teaching laboratories equipped with high-specification PCs, with specialist, industry-standard software running on either Windows or Linux.

- We have a games lab equipped with gaming chairs, keyboards and mice used for our eSports events, an animation lab with a green-screen area and a user experience lab with an eye-tracking system.

- We offer a wide range of student support initiatives, including drop-in sessions, lecture recordings, video tutorials and a dedicated support laboratory.

The Uni


Course location:

Manchester Metropolitan University

Department:

Department of Computing and Mathematics

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

Computer games programming

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

  • Computer games and animation

Computer games and animation

Teaching and learning

95%

Staff make the subject interesting

85%

Staff are good at explaining things

95%

Ideas and concepts are explored in-depth

95%

Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely

Feedback on work has been helpful

Staff are contactable when needed

Good advice available when making study choices

Resources and organisation

68%

Course specific equipment and facilities

90%

Course is well organised and has run smoothly

Student voice

Staff value students' opinions

Feel part of a community on my course


Who studies this subject and how do they get on?

13%

First year drop out rate

Most popular A-Levels studied (and grade achieved)

C

B

C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

  • Computer games and animation

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

Employed or in further education

Employed in a role where degree was essential or beneficial

Top job areas of graduates

39%

Information technology and telecommunications professionals

9%

Elementary storage occupations

4%

Teaching and educational professionals

This is a relatively new subject area for this kind of data, so we don't currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

  • Computing

Computing

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

  • What's it like studying a degree in Computer games design and programming

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Bachelor of Science (with Honours) - BSc (Hons)

3.0 years | Full-time including foundation year | 2022

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here

Computer Games Design University Courses Manchester

Source: https://www.theuniguide.co.uk/manchester-metropolitan-university-m40/courses/computer-games-development-with-foundation-year-bsc-hons-2022-9cbf5e55743a

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